![]() Not only did they feel used by the corporations, but they felt the Federation failed to give them adequate protection from the Blobs. These colonies were on the outer edges of the Federation. The Star Empire consists primarily of former colonies of the Trade Federation. ![]() While for several years all encounters between humanity and the Blobs have been extremely violent, there is currently some limited trade between various Blob factions and some of the more daring human traders.The Blobs are best at generating massive amounts of Combat and at removing undesirable cards from the Trade Row. On the few occasions that a Blob ship has been recovered somewhat intact, the only biological remains found inside have consisted of a gelatinous mass, thus leading to the moniker, “The Blobs”. Most of the initial encounters consisted of human colonies being completely obliterated. These mysterious creatures are the first alien life forms encountered by the human race. While they prefer to deal with other star realms using trade and diplomacy, they have a large defense branch dedicated to protecting the Federation’s trade and other interests. The Federation’s policies are focused around trade and growth, but especially in profit and prosperity for those at the top of the corporate ladder. The earth and its surrounding colonies are ruled by a group of corporations called the Trade Federation. In the far future, the more traditional governing bodies of the human race have been replaced with corporate leadership. You can also add Star Realms Colony Wars to the deck to make it 4 players.Įach of the cards in the 80 card Trade Deck is a Ship or a Base belonging to one of four factions: The Trade Federation, The Blobs, The Star Empire or The Machine Cult. Also, in the newest version, there are new ways to play that allow up to 6 players with modes like Boss, Hunter, and Free for All. Multiple decks of Star Realms and/or Star Realms: Colony Wars, one for every two people, allows up to six players to play a variety of scenarios. When you reduce your opponent’s score (called Authority) to zero, you win! You use the Ships and Bases you acquire to either generate more Trade or to generate Combat to attack your opponent and their bases. As you play, you make use of Trade to acquire new Ships and Bases from the cards being turned face up in the Trade Row from the Trade Deck. It combines the fun of a deck-building game with the interactivity of Trading Card Game style combat. Star Realms is a fast paced deck-building card game of outer space combat. To expand for more players, simply use an additional deck for each 1-2 additional players.Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle (The Battle for Hill 218) and Rob Dougherty (Ascension Co-designer). ![]() This deck is a complete 2-player game containing rules and 128 cards. If you reduce your opponent's score to zero, you win! When played, those ships and bases generate powerful effects, additional trade, an combat to attack your opponent and their bases. As you play, use trade to add new ships an bases to your deck. Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't!ĭesigned by Magic Hall of Famers Darwin Kastle and Rob Dougherty.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |